Project PDCT, operated by Marc Anthony Pacres (“we,” “us,” or “our”), provides Boop Shot. This policy covers information handled when you play the game or contact us for support. Features vary by app version, platform, and region.
Unreleased version 1.0.4 draft: the analytics behavior below describes the candidate being prepared, not a confirmed change to the app currently available in stores. Installed versions may behave differently.
At a glance
Gameplay progress stays on your device. Boop Shot has no game account or cloud save.
The version 1.0.4 candidate starts gameplay analytics automatically. It has no separate analytics switch or prompt. A previously saved analytics opt-out on the installation keeps collection off.
Ads and leaderboards are separate. Rewarded ads use their own privacy controls. Game Center and Google Play Games use your platform account.
Progress stored on your device
The game saves scores, stage progress and play counts, coins, owned and equipped cosmetics, player XP and level, missions, your editable local profile name and avatar, and settings. This data runs the game and preserves your progress. We do not receive your complete local save in normal gameplay. The notification preference does not itself send notifications.
There is no Boop Shot account, cloud backup, or cross-device transfer. Your local profile name and avatar are not sent as your platform leaderboard identity. Device backups may retain app data under your device settings.
Gameplay analytics in the version 1.0.4 candidate
The unreleased version 1.0.4 candidate uses Google Analytics for Firebase to understand play, improve the game, and measure how people find it. Collection starts automatically after initialization unless this installation already has a saved analytics opt-out. The app checks that saved choice before enabling collection. There is no separate analytics switch or prompt in this candidate. The integration may process an app instance identifier, approximate location, device model, operating system, app version, and app-open or session activity.
Its game events include stage and equipped-item catalog IDs; run starts, scores, duration and exits; revives; coin amounts earned or spent; mission claims; level and progress summaries; and rewarded-ad impression details such as network and estimated revenue. The game does not put your editable profile name, platform leaderboard ID, gameplay seed, local run ID, or complete save into these events. Progress summaries can reflect progress earned before analytics collection started.
A previously saved analytics opt-out remains in effect while that setting is retained on the installation. Events already sent may remain in Google Analytics reports according to its retention settings. When collection is enabled, analytics events can queue while offline and be sent when a connection returns. Advertising privacy choices, including UMP choices and iOS tracking permission, do not turn gameplay analytics on or off. In this integration, ad storage, ad user data, and ad personalization consent stay denied for Firebase Analytics, and its advertising ID collection is disabled on Android. Firebase privacy information and Google’s Privacy Policy describe Google’s processing.
Optional rewarded ads
Some builds offer a rewarded ad after a qualifying death. You can instead use earned coins when affordable or decline. The game uses Unity LevelPlay mediation; Google AdMob, ironSource Ads, and Unity Ads may supply an ad. Google’s User Messaging Platform (UMP) checks whether a privacy message is required and presents one when needed. Ad requests occur only when UMP says they may be requested. On supported iOS ad builds, the app also requests an App Tracking Transparency decision before initializing ads. Refusing tracking does not block core play.
Ad providers may process an IP address and approximate location derived from it; device, app, and advertising identifiers when available and permitted; ad views and interactions; and diagnostic or performance information. Unity Ads also lists purchase history among data its SDK may collect and link to a user for third-party advertising and analytics. Boop Shot has no real-money in-app purchase system, and local coin-wallet transactions are not sent directly to ad providers. The providers use data to deliver and measure ads, prevent fraud, and operate their services. Actual processing depends on your region, choices, device settings, and provider. See Google and Unity.
Platform leaderboards
The game starts Apple Game Center authentication on iOS or Google Play Games authentication on Android when it launches. When authenticated, it may submit saved best scores, including scores earned earlier or offline. Opening a leaderboard requests rankings, display names, and profile information from that platform. A Friends view may request friends access. Apple or Google handles your platform identity and leaderboard records under its own terms and privacy policy. Local gameplay remains available if those services are unavailable.
When you email support
If you send us an email, we receive your email address, message, and anything you choose to attach. We use it to respond and keep a reasonable record of the request. Opening the email composer without sending does not send us a message. The support email button in the game may prefill app version, platform, device model, and operating system; you can edit that draft before sending it.
Your choices
- Gameplay analytics: the unreleased version 1.0.4 candidate has no in-app analytics control. A saved opt-out from an earlier build is preserved. You can contact us with privacy questions or access and deletion requests; an email does not change collection settings on your installed app.
- Advertising: use Settings → Privacy Choices when that option is shown by UMP. On iOS, you can also manage tracking permission in device Settings. You can decline an ad revive.
- Leaderboards: manage Game Center or Google Play Games account and friends choices through those services.
- Support records: email [email protected] to request access or deletion where applicable.
These controls affect different services. Changing one does not automatically change the others.
Deletion and retention
Request deletion from us: email [email protected] with the subject “Boop Shot data deletion request.” Tell us what information you want removed and the address used for any support email. Please do not send passwords, identity documents, or a device backup. We may need limited details to identify the record. We can delete support messages and attachments under our control, except information we must keep for legal, security, or dispute reasons; we will explain any exception.
Remove progress on your device
On Android, open device Settings → Apps → Boop Shot → Storage → Clear storage/data. Menu names vary. On iPhone or iPad, open Settings → General → iPhone/iPad Storage → Boop Shot → Delete App. Offload App keeps local data. Removing app data deletes progress, coins, unlocks, and settings; we generally cannot restore them. This can also remove a saved analytics opt-out: a fresh installation of the version 1.0.4 candidate without that saved choice starts analytics automatically. Manage device backups separately.
Data held by other providers
Removing local app data does not erase reports already received by Google. Contact us about a specific analytics access or deletion request. Analytics uses an app instance identifier, but the game does not associate it with your name, support email, or a Boop Shot account, so we may not be able to identify previously reported events as yours. We will explain what we can identify and act on; contacting support does not remotely disable analytics on your device. Google’s Analytics retention controls govern user-level and event-level records. For platform scores and ad records, use the relevant provider’s controls. Google publishes Play Games deletion instructions. We can help identify the provider, but cannot directly erase independent Apple, Google, or Unity records.
We keep support correspondence only as long as needed to answer and manage the request, unless law requires longer. Local progress stays until you remove it; third-party retention follows the provider’s policy. Advertising consent changes affect future permitted processing and do not erase earlier records.
Security, children, and changes
We use reasonable measures for information under our control. The game validates local saves and keeps a backup copy to reduce accidental loss. Data transmitted to integrated providers uses their secure connections; those providers process data under their own privacy and security terms and may process it outside your country. No storage or transmission is completely secure.
Boop Shot does not ask players for an age or contact details during play. A parent or guardian may contact us about a child’s information.
We will update this page if the game’s data practices change and show a new update date. For questions, email [email protected]. See the Terms of Service and Support pages.